Gamification in tefl
History and evolution of gamification, its nature and main elements. Gamification in teaching linguistics skills. Description, features of digital gamification tools, the value of serious gaming and simulation. The place of gamification in the ESL class.
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Investigates and characterized the main effect of indirect Gamification in development and operations course teaching. Shows that the effectiveness of indirect Gamification depends on the age group, level, course content, and learning environment.
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