?????????? ?????????? ? ?????????? ???????????? ??????-???????
?????? ???????????? ??????-???????? ??????????? ???????????? ????????? ???????????????? ????????????, ???????????? ??????????? ? ??????????? ?????????????? ?????????? ?????, ???: Smart Virtual Classroom, Game Based Learning ? Gesture based computing.
Подобные документы
Highlighting the positions of evidence-based medicine when considering the issues of choosing treatment and preventing problems related to taking medicines. Analysis of the effectiveness of teaching pharmacotherapy based on student questionnaires.
??????, добавлен 15.02.2023???????? ??????? "smart", "smart-??????????", "smart-???????????", "????????? smart-???????????". ???? ??????????? ?????????????? ? ??????? ??????????? smart-???????????. ???????? ? ???????????? ??????? ????????. ?????????? ????????? smart-???????????.
??????, добавлен 21.12.2019Modern methods of using games in teaching English. Problem of increased psycho-emotional stress on students. The role of the game in the learning process. Classification of educational games in a foreign language. Scripts of some educational games.
??????, добавлен 17.02.2019??????????? ?????????????? ? ??????? ?????????????? ????????. Advanced Distributed Learning Sharable Content Object Reference Model. Aviation Industry Computer-Based Training Committee. Instructional Management System Global Learning Consortium.
???????, добавлен 06.06.2011The importance of forming foreign language communicative competence in the context of professional training. The communicative-activity approach of learning foreign languages is based on the fact that the learning process is a model of communication.
??????, добавлен 16.04.2023Implementation distance learning into training the specialists of practical pharmacy, based on the experience of Management and Economics of Pharmacy Department of Institute of Pharmacy. Spread of communication possibilities in the educational process.
??????, добавлен 30.01.2016The role of game situations in the process of forming students' communicative competencies. The traditional approach to learning. Game situations during foreign language lessons. The process of developing the communicative potential of the student.
??????, добавлен 11.02.2022The results of the search for optimal forms of cooperation between teachers and students in the context of the COVID-19 pandemic and distance learning. Substantiation of expediency of using the competence approach and interactive teaching methods.
??????, добавлен 05.06.2022The organizational forms of the project "Cloud-oriented environment design technologies for biology distance learning" - workshops, training sessions, master classes, case studies, distance courses, and experience sharing on the Viber social network.
??????, добавлен 15.09.2024- 85. Methods of teaching student of economics english business language based on immersion technology
Development of a methodology for teaching English business speech based on immersion technology. Learning a foreign language by teaching one or more subjects in that language. A set of exercises for teaching reading, speaking, listening and writing.
??????, добавлен 22.10.2023 Blended learning as a flexible form, which helps students to seek solutions to problems and to acquire knowledge. As well as perspective step from training in the form of traditional lectures, practical lessons and seminars to interactive learning.
??????, добавлен 13.04.2018The aim of the paper is to outline the main principles of competency-based English language teaching and substantiate their significance and efficiency as regards language training in higher education. The curriculum of competency-based education.
??????, добавлен 04.10.2022Analysis of the requirements for the professional activity of the teacher, methodological approaches, which must be based on the scientific substantiation of the means of vocational training in the organization of independent learning activities.
??????, добавлен 01.12.2017Discussion of the advantages of using Google Classroom as an online platform for learning foreign languages. The creation of interesting content by teachers, using a variety of multimedia tools, including the Internet, video, audio recordings and images.
??????, добавлен 26.09.2023- 90. Analysis of the effectiveness of using VR technologies in the process of learning English language
Dedicated to a deep analysis of the relevance and effectiveness of using virtual reality (VR) in the modern process of learning English. Modern technologies are increasingly integrated into the educational process, and VR technologies are no exception.
??????, добавлен 24.02.2025 The impact of artificial intelligence-based gamification on student motivation, engagement, and learning outcomes. Implementation of gamification in the educational process, its positive perception and improvement of learning outcomes and skills students.
??????, добавлен 04.02.2024A competence-based approach for specialists in navigation and ship handling in the process of learning a foreign language. The purpose of the article is to substantiate the importance of using the competence approach in combination with other approaches.
??????, добавлен 12.12.2023Assessment of video game opportunities as a means of learning, assessment of their effectiveness. Identifying popular types of games that improve players' language skills. Advantages of games that use some level of communication over other types.
??????, добавлен 04.10.2022The success that our students can achieve in the process of language learning depends on different factors, atechniques, mong which students' involvement in language acquisition is considered to be one of the crucial in modern communicative methodology.
??????, добавлен 20.11.2022Evaluating the acceptability of the developed Integrated Development Environment, namely C-SOLVIS, a web-based application designed to facilitate the teaching and learning process of the basics of C programming in Malaysian higher education institutions.
??????, добавлен 19.03.2023Features of language training in aviation. Improving the efficiency of teaching aviation English at Ukrainian universities. Introduction of a mixed learning approach using innovations, virtual simulators and information and communication technologies.
??????, добавлен 25.06.2024The need of a modern personality to adapt to the conditions of the multicultural and multilingual world greatly enhances interest in language education. Learning a foreign language can be considered an important means of forming linguistic consciousness.
??????, добавлен 16.04.2020Application of gamification through educational platforms. Aspects of their use: individualized learning, point systems, leaderboards, social interaction. Review of the effectiveness of gamification in motivating students to engage in active learning.
??????, добавлен 10.10.2024Ways of teaching a foreign language through the content of the future specialty. Learning of a foreign language on the basis of supplementation and expansion of the thematic content. Application of knowledge transfer skills and critical thinking.
??????, добавлен 20.09.2024Analysis of the current state and prospects for the development of distance learning after the end of the Covid-19 pandemic. Characteristics of the main components of online education. The specifics of studying economics in a virtual learning environment.
??????, добавлен 05.02.2023